Zelda’s Birthday is a Nintendo 64 hack of The legend of Zelda: Ocarina of Time made by Rhett Osborne (aka Spinout) & co and released 30 December 2008.
It follows a more lighthearted story where you help recover stolen presents that were meant to be given to princess Zelda for her birthday. Saria, Princess Ruto and Malon all had their gifts stolen and they can be found at the far end of three custom dungeons.
I apologise for the choppiness of the video, it was an hour and a half of footage that had to be compressed into fifteen minutes. I did fast-forward all the backtracking and walking though.
Mystic Apprentice rates this game: 5/5. This is without a doubt the best Legend of Zelda, and possibly the best game for the N64, ever made. I had come from playing A Link to the Past before trying out The Legend of Zelda: Ocarina of Time, and I was amazed. I adore ROM hacks. Seeing a game I enjoyed in the past re-imagined by an individual (or a group of them) is a perfect excuse for me to revisit it. Sadly, compared to other games from my childhood, there aren’t many ROM hacks available for the Legend of Zelda series. Sure, we have Outlands, Parallel Worlds, and Goddess of Wisdom, to name a few. However, compared to other game series, like the. I forgot to mention you can press right on the D-pad during cutscenes to exit them. Most people dont know how to do this so I thought I would make a quick vi. Zelda 64 – Dawn & Dusk is a brand new disk expansion for The Legend of Zelda – Ocarina of Time. It is NOT meant to be a recreation of Ura Zelda or Zelda Gaiden, it has been purposefully made to show off the capabilities of Zelda’s 64DD support by hackers. Download and play the The Legend of Zelda: Ocarina of Time - Master Quest ROM using your favorite N64 emulator on your computer or phone. Download and play the The Legend of Zelda: Ocarina of Time - Master Quest ROM using your favorite N64 emulator on your computer or phone. Legend of Zelda, The - Ocarina of Time - Master Quest (USA) (Debug.
Getting the Zelda’s Birthday ROM and how to run it
You can download the patch from Spinout’s website here or you can get it from the N64 Squid mirror by using the password “itszeldasbirthday”.
In order to play it, you need to obtain a debug ROM of Ocarina of Time Debug version called ZELOOTMA.Z64
. Only do this if you already own Ocarina of Time on the Nintendo 64. Then apply the patch to the ROM by following the instructions on our patching guide.
Once that’s done, you can run it in an emulator. I had some trouble running it in Project 64 1.6, so here’s the configuration I used for the ROM options:
- CPU core style: Recompiler
- Self-modifying code method: Check memory advance
- Memory Size: 8MB
- Advanced Block Linking: On
- Default Save Type: Use first used save type
- Counter Factor: 2
- Other settings: Register caching
That should be enough to get Zelda’s Birthday running.
About the hack
Zelda’s Birthday was developed as a 10-year anniversary (or birthday 😉) for Ocarina of Time, which was released in November and December 1998.
The Legend of Zelda: Ocarina of Time – Zelda’s Birthday (Version 1.5)
Taking place generations after the events of Ocarina of Time, Link’s decent embarks on a much lighter hearted quest, only to discover that even a peaceful Hyrule can be dangerous.
It’s a hack for The Legend of Zelda: Ocarina of Time Debug ROM.
It features all new actor arrangements, all new text and story line, 3 totally redesigned dungeons, an optional side quest, endings (plural), and hidden goodies.
SpinoutThe hack is credited to Spinout, but he also gives thanks to Dark_Link-77, Xu_Yuan, Cendamos, punk7890, Jissan, Wareya, Despair, MNGoldenEagle, cooliscool and to the members of ZSO.
Zelda’s Birthday Gameplay
The gameplay of Zelda’s Birthday is very similar to that of Ocarina of Time. In fact, if you’ve ever played OoT: Master Quest, you’ll know what I’m talking about right away.
Kakariko Village
You start off in Link’s room, which is now located in the Kakariko cow house. Like in OoT, Navi wakes you up and sets the plot into motion. Malon, Saria and Ruto all had their presents stolen and need your help to recover them.
The game begins by making an unceremonious exit though the back door of the cow house. The first thing you’ll notice once outside is that a lot of things are out of place. Some characters that should be in Castle Town Market are in Kakariko Village and some of the buidings have a different shape from what they should, at least at this point in the game.
Then following Navi’s directions, you head off to Kokiri forest. Mind you, as you leave Kakariko, you realise that you’re in Hyrule Field and have to fight enemies but have no sword. So you dodge some baddies and end up in Kokiri forest, bypassing the bridge at the entrance.
Kokiri Forest and Lost Woods
Kokiri forest has been completely redone. All the houses are gone and replaces with patches of grass. My first instinct was to grab the Kokiri Sword, but that tunnel is all patched up.
The Deku Tree is also blocked off, so the only lead now is to go to the lost woods, but let’s talk to Saria first.
So both the Kokiri Sword and her present are located in the woods. Let’s head out there.
Now, we’ve all been to the lost woods hundreds of times and luckily the layout is basically the same with a few differences.
There are some Big Skulltulas blocking some paths, but it’s possible to get pasy by taking a bit of damage. There are also some Business Scrubs peddling their goods and attacking shieldless foes. So to get a shield, you need to go to the secret butterfly room.
Once that’s done, carry on along the Lost Woods to Sacred Forest Meadow like you normally would. This area is now infested with more long-range attackers like Octoroks in the puddles and Deku Babas in the grassy alcoves in addition to the Red Tektites jumping around. I died here once, it’s a bit tough to get past on three hearts if you try rushing instead of at least killing the Octoroks.
There’s a Wolfos at the final stairway, but just run past it and get to the shrine. There’s a chest with the long-awaited Kokiri Sword!
Zelda Oot Debug Rom English
Now you can defend yourself! So you can head back now to the Lost Woods Temple (not the Forest Temple you visit as Adult Link). Just be sure to grab the sticks on the way out, you’ll need plenty in the temple and you can’t find many.
Lost Woods Temple and beyond
I’m not going to get into too much detail regarding the Lost Woods Temple since it’s best to go through it organically on your own. There are plenty of guides out there, and even my video (above).
Zelda Oot Debug Rom Download
The stage is very reminiscent of the original Legend of Zelda for the NES with the way its square rooms are laid out. A lot of the room’s puzzles are activated when you move into particular places, so keep that in mind when trying to solve puzzles.
Also, there’s a glitch causing a graphical error when I remove the armor off of that second Iron Knuckle so a bit of advice: You don’t need to ‘kill’ any of the Iron Knuckles in this temple to solve their puzzles.
Conclusion
Zelda’s Birthday is one of the most comprehensive Ocarina of Time hacks out there. It overhauls the overworld, it has unique dungeons and it is mostly stable. It’s a bit of a pain in the butt to get running but once you do, it’s a lot of fun.
Ocarina Of Time Debug Rom
If you like Master Quest, you’ll love this. It provides just enough new context to keep it fresh but it still keeps that Ocarina of Time feel that solving the puzzles should come naturally. It doesn’t depend on glitches or anything like that.
If you have a few hours to spare, give the Zelda’s Birthday hack a try.
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Zelda Oot Debug Rom
Modding Stuff > N64 Zelda Documentation > OoT Debug ZOBJ List► Link Forms ► NPCs ► Beta NPCs ► Enemies ► Bosses ► GI (Get Item) Objects ► Beta GI (Get Item) Objects ► Horses ► Animals ► Area Objects ► Warp Platforms ► Goddess Effects ► Effects ► Animation Files ► Other ► Other (BETA/Unused) ► Unknown A HUUUUUUGE thanks to Twili15 for splitting up the 'Limb Count' work with me! :DLink Forms: Filename | Identification
| Limb Count (Hex)
| 1.0 Filename/Offsets
| object_link_child | Child Link
| 15
| 00FBE000 - 00FEAF80 | object_link_boy | Adult Link
| 15
| 00F86000 - 00FBD800 |
NPCs: Filename | Identification | Limb Count (Hex)
| 1.0 Filename/Offsets
| object_jj | Jabu Jabu | 15 | 011BD000 - 011C8AC0 | object_im | Impa | 10 | 012F1000 - 01303230 | object_ta | Talon | 10 | 01304000 - 013123F0 | object_tk | Dampé | 11 | 01313000 - 0131EE50 | object_xc | Shiek | 10 | 0131F000 - 0133BB20 | object_sd | Hylian Guard | 10 | 01389000 - 013956E0 | object_du | Darunia | 11 | 013D9000 - 013EB630 | object_ru1 | Child Ruto | 10 | 01416000 - 01429A80 | object_rl | Rauru | 0A | 0144A000 - 01451B50 | object_nb | Nabooru | 12 | 01492000 - 014AA1E0 | object_sa | Saria | 10 | 014C3000 - 014D8230 | object_in | Ingo | 13 | 014DD000 - 014F5C50 | object_oF1d_map | Goron | 11 | 01526000 - 015365A0 | object_ru2 | Adult Ruto | 16 | 01537000 - 015468D0 | object_ma2 | Adult Malon | 12 | 01558000 - 01561EF0 | object_ma1 | Child Malon | 12 | 015C0000 - 015C8D80 | object_fr | Singing Frogs | 17 | 015F7000 - 016024B0 | object_md | Mido | 10 | 01643000 - 0164D150 | object_km1 | Kokiri Guys | 0F | 0164E000 - 016539C0 | object_kw1 | Kokiri Twins | 0F | 01654000 - 01654000 | object_zo | Zora | 13 | 0165B000 - 01667040 | object_kz | King Zora | 0B | 01668000 - 016706E0 | object_dekujr | Deku Tree Junior | NONE | 01548000 - 0154B510 | object_ani | Guy on Roof | 0F | 0160A000 - 01611700 | object_masterkokirihead | Kokiri Shopkeeper Head | NONE | 01674000 - 01676CA0 | object_aob | Puppy Woman | 0F | 01679000 - 0167E6B0 | object_ahg | Bearded Man in White Shirt | 0F | 016A0000 - 016A59B0 | object_cne | Blue-Dress Woman in Market | 0F | 016A6000 - 016A89D0 | object_skj | Skull Kid (is also an enemy) | 12 | 016A9000 - 016AA9F0 | object_bji | Old Man in Hyrule Market | 0F | 016B5000 - 016B9190 | object_bba | Old Lady in Hyrule Market | 0F | 016BA000 - 016BE290 | object_ds | Witch with Tiger | 05 | 016C0000 - 016C4780 | object_ane | Anju | 0F | 016C5000 - 016CBFB0 | object_boj | Laughing Men/Sakon/Beggar | 0F | 016CC000 - 016D1CC0 | object_ge1 | Gerudo Guard (at gates) | 0F | 016E4000 - 016E4000 | object_toryo | Carpenter Boss | 10 | 01700000 - 01707160 | object_daiku | Carpenters | 10 | 01708000 - 01710870 | object_ms | Magic Bean Seller | 08 | 01727000 - 0172ADD0 | object_hs | Carpenter's Son (Grog)
| 0F | 0172B000 - 01731270 | object_owl | Kaepora Gaebora (Mr. Owl)
| 14, 0F | 01741000 - 017510C0 | object_mk | Lakeside Laboratory Guy | 0C | 01752000 - 01757E00 | object_fu | Windmill Hut Guy (Guru-Guru) | 0F | 01758000 - 0175ECA0 | object_mm | Running Man | 0F | 01769000 - 01771070 | object_fa | Fado's Head | NONE | 01772000 - 01775B90 | object_os | Happy Mask Salesman | 08 | 01776000 - 0177A670 | object_js | Carpet Merchant | 0C | 01781000 - 01786F30 | object_cs | Graveyard Kid | 0F | 01787000 - 0178F550 | object_ka | Scarecrows | 1B | 0181F000 - 018257C0 | object_ts | Treasure Chest Shop Man | 08 | 01826000 - 0182AFF0 | object_ds2 | Potion Shop Owner | 08 | 01830000 - 01834270 | object_rs | Bomb Shop Guy | 08 | 01879000 - 0187D880 | object_gla | Gerudo Fortress Guard | 15 | 01880000 - 01889EF0 | object_gr | Girl Chasing Cucco | 10 | 0189B000 - 018A4C90 | object_dns | Deku Mask Competition Judge | 0C | 018B8000 - 018BB7D0 | object_dnk | Deku Mask Competition Fan | 0A | 018BC000 - 018BEE30 | object_ps | Poe Collector | 0B | 0194F000 - 0195B900 | object_cob | Castle Town NPC Woman | 0F | 01965000 - 01967210 | object_zl4 | Child Zelda v2 | 11 | 0196D000 - 01989E20 | object_zl1 | Child Zelda v1 | 11 | 010C8000 - 010DC3C0 | object_zl2 | Adult Zelda | 0E | 01266000 - 01276D80 | object_ossan | Bazaar Man | 08 | 01249000 - 01252B50 | object_dy_obj | Great Fairy + Beta Blue Fairy | 1B | 0101A000 - 01037530 | object_bg | Bombchu Bowling Alley Lady | 0A | 01867000 - 0186E2C0 | object_mu | Shopping People in Market | 0F, 14 | 016CC000 - 016D1CC0 | object_ssh | Skulltula Person (Skulltula form) | 1D | 0185A000 - 0185FC00 |
Beta NPCs: Filename | Identification
| Limb Count (Hex)
| 1.0 Filename/Offsets | object_human | Aria
| 27 | 00FF1000 - 01004180
| object_oA1 | Beta Man on Roof | 26 | 010F4000 - 010F8710
| object_oB1 | Beta Bazaar Shopkeeper | 26 | 01110000 - 011166B0
| object_oA2 | Beta Zora | 26 | 0114A000 - 0114F6D0
| object_oE1 | Beta Mido v1 | 26 | 01178000 - 0117E810
| object_oE2 | Beta Kokiri Girl v1 | 26 | 01185000 - 0118AA70
| object_oA4 | Beta Laughing Man (resembles object_boj) | 26 | 011B5000 - 011B6730
| object_oA5 | Beta NPC Woman (resembles object_cne) | 26 | 011B7000 - 011B86B0
| object_oA6 | Beta NPC (Blue Shirt with Orange Shoes) | 26 | 011B9000 - 011BAA00
| object_oA7 | Beta NPC (Female?) (Dressed funky.) | 26 | 011BB000 - 011BC550
| object_oA8 | Beta Old Man (resembles object_bji) | 26 | 011C9000 - 011CA7B0
| object_oA9 | Beta Man Head in Hood | NONE | 011CB000 - 011CB520
| object_oB2 | Beta Bearded Man | 26 | 011CC000 - 011D00E0
| object_oB3 | Beta NPC Woman | 26 | 011D1000 - 011D5490
| object_oB4 | Beta NPC (resembles object_cob) | 26 | 011D6000 - 011D7870
| object_oE3 | Beta Saria | 26 | 011EE000 - 011F5120
| object_oE4 | Beta Kokiri Boy v1 | 26 | 011F6000 - 011FAFD0
| object_oE5 | Beta Fado | 26 | 01204000 - 012095C0
| object_oE6 | Beta Kokiri Girl Head (Shorter Hair) | NONE | 0120A000 - 0120CE50
| object_oE7 | Beta Kokiri Guy Head (Shocked Face) | NONE | 0120D000 - 0120FA60
| object_oE8 | Beta Kokiri Girl Head (Orange Hair) | NONE | 01210000 - 012133D0
| object_oE9 | Beta Kokiri Guy Head (Longer Hair) | NONE | 01214000 - 01216F10
| object_oE10 | Beta Kokiri Guy Head (Fatter) | NONE | 01217000 - 012199D0
| object_oE11 | Beta Kokiri Guy Head (Slimmer) | NONE | 0121A000 - 0121D1F0
| object_oE12 | Fado's Head (more prerelease) | NONE | 0121E000 - 012217C0
| object_oA10 | Beta Hylian Guard | 26 | 01227000 - 01229EB0
| object_oA11 | Beta Hylian Guard (corrupt version of above) | 26 | 0122A000 - 01225BC0
| object_oE1s | Beta Mido v2 | 10 | 0150B000 - 01511560
| object_oE4s | Beta Kokiri Boy v2 | 10 | 01512000 - 01516E00
| object_bob | HIDEOUS Female NPC (Beta?) | 26 | 016DF000 - 016E3F20
| object_oF1s | Prerelease/Beta Goron | 11 | 0154F000 - 015578A0
| object_oA3 | Prerelease Impa's Head
| NONE | 011B2000 - 011B4130
|
Enemies: Filename | Identification
| Limb Count (Hex)
| 1.0 Filename/Offset | object_okuta | Octorok | 25 | 01005000 - 01008C80 | object_poh | Poe | 14 | 01009000 - 0100E0E0 | object_wallmaster | Wallmaster/Floormaster | 18 | 0100F000 - 01019070 | object_firefly
| Keese
| 1B | 01038000 - 010398C0 | object_dodongo | Dodongo | 1E | 0103A000 - 01043940 | object_tite | Tektite | 18 | 0104C000 - 0104FA30 | object_reeba | Leever | 11 | 01050000 - 01051EF0 | object_peehat | Peahat | 17 | 01052000 - 01053C90 | object_zf | Lizafols and Dinofols | 30, 30 | 01092000 - 010A83A0 | object_gol | Ghoma Larva | 17 | 10DD000 - 010E1220 | object_torch2 | Dark Link | 15 | 010E7000 - 010EB770 | object_bubble | Shabom (Bubble Enemy)
| NONE | 010E2000 - 010E30C0 | object_dodojr | Baby Dodongo | 0E | 010E4000 - 010E60F0 | object_bl | Biri | 04 | 010EC000 - 010F1850 | object_tp | Tailpasaran | NONE | 010F2000 - 010F3CF0 | object_st | Skulltula | 1D | 010F9000 - 010FEBB0 | object_bw | Fireslug | 0B | 010FF000 - 01101260 | object_ei | Stinger | 12 | 01102000 - 01105420 | object_mb | Moblin | 1B, 1B | 01152000 - 011661A0 | object_sk2 | Stalfos | 3C | 01169000 - 01177800 | object_am | Armos Statue | 0D | 011A8000 - 011ADB50 | object_dekubaba | Deku Baba | 07 | 011AE000 - 011B19C0 | object_dekunuts | Mad Scrub (Deku Scrub)
| 18 | 011EA000 - 011ED660 | object_vali | Bari | 1C | 01222000 - 01226850 | object_Bb | Bubble (flying skull)
| 0F | 01259000 - 0125AA40 | object_trap | Spike Trap | NONE | 012EC000 - 012EE3E0 | object_vm | Beamos | 0A | 0133C000 - 0133FF70 | object_rd | Redead + Gibdo | 19, 19 | 01396000 - 013A4FF0 | object_po_sisters | Poe Sisters | 0B | 013A5000 - 013B33C0 | object_sb | ShellBlade (Clam) | 08 | 014AB000 - 014B2C70 | object_rr | Like Like | NONE | 015A9000 - 015A9E00 | object_anubice | Anubis | 0F | 015AD000 - 015B09A0 | object_ny | Spiky Ball (Spike) | NONE | 015F4000 - 015F6170 | object_ik | Iron Knuckle | 1D1E178, 1D205C0 | 0167F000 - 0169F5D0 | object_fz | Freezard | NONE | 016DB000 - 016DE4D0 | object_bigokuta | Giant Octorok | 13 | 01860000 - 01866BD0 | object_hintnuts | Hint-giving Deku Scrub | 18 | 01875000 - 01878140 | object_shopnuts | Deku Salesman | 11 | 0188A000 - 0188E590 | object_geldb | Gerudo Fighter | 17 | 0188F000 - 0189A6F0 | object_po_composer | Poe Composer Brothers | 0B | 0191C000 - 01922FA0 | object_wf | Wolfos | 15, 15 | 0192E000 - 01938500 | object_skb | Stalchild | 13 | 01939000 - 0193D810 | object_crow | Guay | 08 | 0195E000 - 0195F0D0 | object_goroiwa | Rolling Boulder | NONE | 016FE000 - 016FF8A0 | object_door_killer | Killer Door (?) | 08 | 01969000 - 0196ABE0 | object_fw | Flare Dancer | 1A, 0A | 013EC000 - 013F3DE0 | object_po_field | Field Poe | 09 | 018C8000 - 018CEA40 |
Bosses: Filename | Identification | Limb Count (Hex)
| object_kingdodongo | King Dodongo | 30 | object_goma | Ghoma | 55 | object_gnd | Phantom Ganon (Broken?)
| 19 | object_fhg | Phantom Ganon | 35 | object_gndd | Ganondorf | 17 | object_fd2 | Volvagia | 24 | object_dh | Dead Hand | 03, 0F | object_mo | Morpha | NONE | object_tr | Kotake + Koume | 1A, 1A
| object_tw | Twinrova | 1A, 1A, 2B | object_ganon | Transforming Ganondorf | 19 | object_sst | Bongo Bongo | 1A, 1A, 2C | object_ganon2 | Ganon | 2E | object_bv | Barinade | 04, 3F, 0C, 0A, 08, 07 |
GI (Get Item) Objects: Filename | Identification | Limb Count (Hex)
| object_gi_key | GI Small Key | NONE | object_gi_jewel | GI Spiritual Stones | NONE | object_gi_heart | GI Recovery Heart
| NONE | object_gi_compass | GI Compass | NONE | object_gi_bosskey | GI Boss Key | NONE | object_gi_medal | GI Medallions | NONE | object_gi_nuts | GI Deku Nut | NONE | object_gi_hearts | GI Heart Container + GI Heart Piece
| NONE | object_gi_arrowcase | GI Quiver | NONE | object_gi_bombpouch | GI Bomb Bag | NONE | object_gi_bottle | GI Bottle | NONE | object_gi_stick | GI Deku Stick | NONE | object_gi_map | GI Stone of Agony + GI Dungeon Map | NONE | object_gi_shield_1 | GI Deku Shield | NONE | object_gi_magicpot | GI Magic Pot/Vase | NONE | object_gi_bomb_1 | GI Bomb | NONE | object_gi_purse | GI Rupee Bags | NONE | object_gi_gerudo | GI Gerudo's Card | NONE | object_gi_arrow | GI Arrows | NONE | object_gi_bomb_2 | GI Bombchu | NONE | object_gi_egg | GI Egg | NONE | object_gi_scale | GI Golden/Silver Scale | NONE | object_gi_shield_2 | GI Hylian Shield | NONE | object_gi_hookshot | GI Hookshot + GI Longshot | NONE | object_gi_ocarina | GI Ocarina of Time | NONE | object_gi_milk | GI Lon Lon Milk | NONE | object_gi_pachinko | GI Fairy Slingshot | NONE | object_gi_boomerang | GI Boomerang | NONE | object_gi_bow | GI Fairy Bow | NONE | object_gi_glasses | GI Lens of Truth | NONE | object_gi_liquid | GI Potions | NONE | object_gi_shield_3 | GI Mirror Shield | NONE | object_gi_letter | GI Zelda's Letter | NONE | object_gi_clothes | GI Tunics | NONE | object_gi_bean | GI Magic Beans | NONE | object_gi_fish | GI Fish | NONE | object_gi_saw | GI Carpenter's Saw | NONE | object_gi_hammer | GI Megaton Hammer | NONE | object_gi_longsword | GI Biggoron's Sword/Giant's Knife | NONE | object_gi_niwatori | GI Cucco | NONE | object_gi_bottle_letter | GI Bottled Letter | NONE | object_gi_ocarina_0 | GI Fairy Ocarina | NONE | object_gi_boots_2 | GI Iron Boots | NONE | object_gi_seed | GI Deku Seeds | NONE | object_gi_gloves | GI Gauntlets | NONE | object_gi_ki_tan_mask | GI Keaton Mask | NONE | object_gi_redead_mask | GI Redead Mask | NONE | object_gi_skj_mask | GI Skull Mask | NONE | object_gi_rabit_mask | GI Bunny Hood | NONE | object_gi_truth_mask | GI Mask of Truth | NONE | object_gi_eye_lotion | GI Eye Drops | NONE | object_gi_powder | GI Magic Powder | NONE | object_gi_mushroom | GI Magic Mushroom | NONE | object_gi_ticketstone | GI Biggoron Sword Deed | NONE | object_gi_brokensword | GI Broken Giant's Knife | NONE | object_gi_prescription | GI Eye Drops Prescription | NONE | object_gi_bracelet | GI Goron Bracelet | NONE | object_gi_frog | GI Eyeball Frog | NONE | object_gi_golonmask | GI Goron Mask | NONE | object_gi_zoramask | GI Zora Mask | NONE | object_gi_gerudomask | GI Gerudo Mask | NONE | object_gi_hoverboots | GI Hover Boots | NONE | object_gi_m_arrow | GI Magic Arrow | NONE | object_gi_sutaru | GI Golden Skulltula Medallion | NONE | object_gi_goddess | GI Goddess Spell | NONE | object_gi_fire | GI Blue Fire | NONE | object_gi_insect | GI Bug | NONE | object_gi_ghost | GI Poe | NONE | object_gi_soul | GI Fairy | NONE | object_gi_dekupouch | GI Deku Pouch | NONE | object_gi_rupy | GI Rupee | NONE | object_gi_sword_1 | GI Kokiri Sword | NONE |
Beta GI (Get Item) Objects: Filename | Identification
| Limb Count (Hex)
| object_medal | GI Beta Medals
| NONE | object_gi_melody | GI Music Note | NONE | object_gi_coin | GI N Coin | NONE | object_gi_butterfly | GI Butterfly | NONE | object_gi_grass | GI Beta Reed Whistle | NONE | object_b_heart | GI Beta Recovery Heart | NONE |
Horses: Filename | Identification
| Limb Count (Hex)
| object_horse | Epona | 0E, 2F
| object_horse_normal | Normal Horses | 2E | object_horse_ganon | Ganondorf's Horse | 35 | object_horse_zelda | Zelda's White Horse | 2E | object_horse_link_child | Child Epona | 2E | object_hni | Ingo's Horse | 2F |
Animals: Filename | Identification
| Limb Count (Hex)
| object_niw | Cucco | 0F | object_dog | Dog | 0C | object_fish | Fish | 0F, 08, 0B
| object_cow | Cow | 05 | object_nwc | Baby Cucco (unused/beta) | NONE | object_bird | Beta Brown Bird | 09 |
Area Objects: Filename | Identification
| Limb Count (Hex)
| object_bowl | Bowling Alley Actors | NONE | object_demo_kekkai | Ganon's Castle Actor Models | NONE | object_efc_doughnut | Circular Clouds above Death Mountain | NONE | object_spot01_objects | Kakariko Village Actor Models | NONE | object_spot01_matoya | Some Kakariko Village Actor Models | NONE | object_spot01_matoyab | More Kakariko Village Actor Models | NONE | object_gj | Ganon's Tower Rubble (after descruction) | NONE | object_geff | Rock (falls at Ganon's Tower?) | NONE | object_haka_door | Under the Well/Shadow Temple Door | NONE | object_ouke_haka | Wall Engravings (used in Royal Family Tomb for doors) | NONE | object_jya_iron | Iron Knuckle Room Actor Models | NONE | object_jya_door | Spirit Temple Door | NONE | object_spot11_obj | Desert Colossus | NONE | object_spot05_objects | Sacred Forest Meadow Actor Models | NONE | object_spot12_obj | Gerudo Fortress Actor Models | NONE | object_spot00_break | Some Hyrule Field Actor Models | NONE | object_gt | Ganon's Falling Castle | NONE | object_blkobj | Dark Link Room | NONE | object_d_lift | Platform used in Spirit Temple | NONE | object_spot03_object | Frozen Waterfall Bit (Zora's River) | NONE | object_spot07_object | Zora's Domain Actor Models | NONE | object_demo_6k | 'Sages Combining' cutscene Actor Models | NONE | object_spot15_obj | Outside Hyrule Castle Actor Models | NONE | object_jya_obj | Spirit Temple Actor Models | NONE | object_spot16_obj | Death Mountain Trail Actor Models | NONE | object_spot09_obj | Gerudo Valley Actor Models | NONE | object_spot18_obj | Goron City Actor Models | NONE | object_bdoor | Boss Door | NONE | object_spot17_obj | Death Mountain Crater Actor Models | NONE | object_shop_dungen | Shop Actor Models (shelves)
| NONE | object_fd | Volvagia Room Parts and a more incomplete Volvagia | NONE | object_spot02_objects | Graveyard Actor Models | NONE | object_brob | Jiggly Platforms inside Jabu Jabu's Belly | NONE | object_bdan_objects | Jabu Jabu's Belly Actor Models | NONE | object_haka_objects | Shadow Temple Actor Models | NONE | object_spot06_objects | Lake Hylia Actor Models | NONE | object_ice_objects | Ice Cavern Actor Models | NONE | object_relay_objects | Dampé Race + Windmill Hut Actor Models | NONE | object_mori_hineri1a | Untwisted Version of Below | NONE | object_mori_hineri1 | Twisted Corridor in Forest Temple (1) | NONE | object_mori_hineri2 | Untwisted Version of Below | NONE | object_mori_hineri2a | Twisted Corridor in Forest Temple (2) | NONE | object_mori_objects | Spinning Room in Forest Temple | NONE | object_spot08_obj | Zora's Fountain Actor Models (Glaciers) | NONE | object_menkuri_objects | Gerudo Training Center Actor Models | NONE | object_mizu_objects | Water Temple Actor Models | NONE | object_toki_objects | Temple of Time Actor Models | NONE | object_ydan_objects | Deku Tree Actor Models | NONE | object_spot04_objects | Kokiri Forest Actor Models | NONE | object_ddan_objects | Dodongo's Cavern Actor Models | NONE | object_hidan_objects | Fire Temple Actor Models | NONE | objecgt_hakach_objects | Under the Well Actor Models | NONE | object_spot00_objects | Some Hyrule Field Actor Models | NONE | object_ganon_objects | Doors in Ganon's Castle | NONE |
Warp Platforms: Filename | Identification | Limb Count (Hex)
| object_mjin | Warp Platform | NONE | object_mjin_flash | Light Medallion Warp Platform Texture | NONE | object_mjin_dark | Shadow Medallion Warp Platform Texture | NONE | object_mjin_flame | Fire Medallion Warp Platform Texture | NONE | object_mjin_ice | Water Medallion Warp Platform Texture | NONE | object_mjin_soul | Spirit Medallion Warp Platform Texture | NONE | object_mjin_wind | Forest Medallion Warp Platform Texture | NONE | object_mjin_oka | Beta Ocarina Pedestal | NONE |
Goddess Effects: Filename | Identification | Limb Count (Hex)
| object_efc_crystal_light | Triforce Spot Light Effect (?) | NONE | object_efc_fire_ball | Square | NONE | object_efc_flash | Blank (Screen Effect?) | NONE | object_efc_lgt_shower | Goddess Effect: Light Shower | NONE | object_efc_star_field | Goddess Effect: Boulder | NONE | object_god_lgt | Goddesses + Goddess Flying Effect | NONE | object_light_ring | Spot of Light | NONE | object_triforce_spot | Triforce Spot | NONE |
Effects: Filename | Identification | Limb Count (Hex)
| object_warp1 | Warping Link Effect | NONE | object_warp2 | Blank? (Warping Effect?) | NONE | object_efc_tw | Light from Platforms in Chamber of Sages (?) | NONE | object_demo_tre_lgt | Blank (Maybe nulled Deku Tree lighting?) | NONE | object_efc_erupc | Eruption Effect | NONE |
Animation Files: Filename | Identification | Limb Count (Hex)
| object_o_anime | Animation File | For models with 0x26 Limbs.
| object_oE_anime | Animation File | For models with 0x26 Limbs.
| object_os_anime | Animation File | For models with 0x0F Limbs.
| object_masterkokiri | Kokiri Shopkeeper Animation | For models with 0x0F Limbs.
| object_mastergolon | Goron Animation File? | object_masterzoora | Zora Animation File? | object_zl2_anime1 | Zelda Animation File 1 | object_zl2_anime2 | Zelda Animation File 2
| object_ganon_anime1 | Ganon/Ganondorf Animation File 1 | object_ganon_anime2 | Ganon/Ganondorf Animation File 2
| object_ganon_anime3 | Ganon/Ganondorf Animation File 3
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Other: Filename | Identification | Limb Count (Hex)
| object_box | Treasure Chest | 04, 0E | object_wood02 | Greenery (Trees, Bushes, etc.) | object_heavy_object | Black Rock (Golden Gauntlets allow move) | object_haka | Gravestone | object_umajump | Jumpable Epona Fence | object_gnd_magic | Ganondorf Magic | object_d_elevator | Elevator | object_d_hsblock | Hookshottable Actor Models | object_mamenoki | Magic Bean Plant | object_ingate | Ingo Gate | object_lightswitch | Sun Switch | object_kusa | Regrowable Grass Clump | object_tsubo | Pot/Vase | object_kanban | Cuttable Signpost | object_giyo_objects | Rainbow Bridge (Sage's creation)
| object_gi_soldout | Sold Out Icon/Texture | object_gs | Gossip Stone
| object_bwall | Bombable Wall | object_timeblock | Song of Time Block | object_kibako2 | Crate | object_bombiwa | Bombable Rock | object_syokudai | Torches | object_mir_ray | Light Reflecting from Mirror Shield | object_hata | Wooden Post with Red Flag | object_bombf | Bomb Flower | object_zg | Metal Bars over Doors | object_door_gerudo | Crossing Bars (over Gerudo doors) | object_siofuki | Water Blast | object_stream | Bigger Water Blast |
Other (BETA/Unused): Filename | Identification | Limb Count (Hex)
| object_vase | Beta Pot/Vase | object_lightbox | Same as Below (White Textures) (Unused?) | object_pu_box | Same as Above (Stone Textures) (Unused?) |
Unknown: Filename | Identification | Limb Count (Hex)
| object_bxa | Corrupt Blob Thing (Crashes older model viewers.) | object_yukabyun | Placeholder Pot/Vase (?) | object_yabusame_point | Starting Point of Horseback Archery Game
| object_fire | White Square (fire effect animation?) | object_mori_tex | Blank? | object_opening_demo1 | Blank (Intro Data?) | object_mag | Title Screen Data (?) | object_spot01_objects2 | Nulled Kakariko Village Actor Models? | object_gm | Blank (?) | object_ec | Blank (?) | Credits: Flotonic ~ Most of documentation. (Limb Counts, 1.0 Version U Listing, Debug ROM Listing, etc.) Okami Amaterasu ~ Filling in some gaps as far as identification for some things may go. (For example, he translated object_yabusame_point and found it to be the start of the Horseback Archery Game; that is much better than my 'White Square (Horse Race Something?)' guess.
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